As Star Trek: Picard begins, with the return of The Next Generation era, I’m going to take a scene by scene look back in the next couple of months about the tenth Star Trek film, Stuart Baird’s Nemesis, from 2002…
The so-called Battle of the Bassen Rift is designed, pretty unashamedly, to recall the Battle of the Mutara Nebula in Star Trek II: The Wrath of Khan, with Nemesis even determined to sacrifice a major character at the end of it in a shock way to save the ship and crew.
When you think about the climactic battle in The Wrath of Khan, do you remember it riven with tension? A pitched, submarine or maritime fleet tet-a-tet in space between the Enterprise and the Reliant which was more about the aspect of quiet suspense and tactical superiority between Admiral Kirk and Khan Noonien Singh? We don’t come anywhere close to that in Nemesis. The Bassen Rift is a fairly routine, thunderous ship to ship battle, with a few Romulan ships thrown in for good measure, with the only unique selling point being Jean-Luc Picard’s decision to crash the saucer section of the Enterprise-E into the Scimitar, having exhausted shields, weapons and the self-destruct system. Even this, however, felt better done in Star Trek: Generations, when the separated Enterprise-D saucer slams into Veridian III.
Nemesis almost feels designed to be the culmination of every space battle Star Trek has delivered thus far in the 90’s era of the show, given they steadily built from a few skirmishes in The Next Generation to an entire war in Deep Space Nine or a horde of Borg Cubes battling bio-synthetic, inter-dimensional beings in Voyager. Everything about that ugly sword in space, the Scimitar, is a representation of how Nemesis simply relies on the dark, explosive set-piece when this crew, and these actors, are capable of so much more. Just look at that hilariously embarrassing Will Riker/Viceroy action set-piece, seemingly designed to give Jonathan Frakes one last run at Action Riker (or even something to do in a film where he’s done naff all). Apparently Riker was supposed to quip: “Don’t worry, hell is dark” before kicking the Viceroy to his death, though it was vetoed because they felt Riker would be enjoying the murder a bit too much. It’s a shame he didn’t. Some unintentional levity at this point would have been welcome.
By now though, the stakes are supposedly high. Shinzon has a WMD. He’s headed for Earth. The fleet are nowhere. The Romulans aren’t enough help. How, in the end, do you solve a problem like Shinzon?