In 2018, I began my first deep-dive TV review series looking at JJ Abrams’ Alias, which ran from 2001-2006. This year, I’ll be looking at Season Two’s 22-episode run in detail…
Ever since the very beginning, Alias has always neglected a key group of its contracted regular cast, among them the character who finally gets his moment in the spotlight in The Abduction: Marshall Flinkman.
Though Will had his conspiracy investigation angle in Season One to give him meat to chew on, Marshall was one of three characters particularly who week in, week out would get short shrift compared to Syd, Jack, Vaughn and Sloane principally. Dixon would only be wheeled out when Syd needed someone to go on a mission with, getting only the briefest of interesting plots when he suspects Syd of betrayal in Almost Thirty Years. Francie, Syd’s roommate, gets an unconvincing romantic sub-plot ditched from The Coup onwards, after which she barely features. It takes Dixon’s entire belief system and then family to be destroyed to give him anything of real substance, and Francie has to actually die before she becomes in any way interesting. Which just leaves Marshall.
Right from pilot episode Truth Be Told, Marshall is designed entirely as comic relief. He is the nerdy oddball who is tolerated purely for his technical brilliance, given how much he irritates all of the serious people in the room. There is barely an episode of Alias up to this point that doesn’t feature Marshall in a briefing awkwardly dropping one-liners or geek references that nobody in the room finds funny, or rambling too often before being cut off and falling quiet. He is, effectively, Xander Harris from Buffy the Vampire Slayer meets Q from the James Bond series by way of the Lone Gunmen in The X-Files. Marshall, as a character, runs entirely counter to everyone else in Alias and that’s precisely the point – though he may be a genius, he is also perhaps the most relatable person in the show. If we were in Alias, we’d all be a variant on Marshall, most likely.
The Abduction, and particularly A Higher Echelon after it, are designed with one question in mind: what if we throw Marshall out of his comfort zone?