Film, Writing

What’s Your Pleasure? Experiencing the HELLRAISER franchise

You might be surprised at the amount of legendary horror franchises I have not yet seen. Hellraiser, until the past week, was one of them.
Halloween, for example, I have only watched digested in its entirety over the past year. Franchises such as Friday the 13th or A Nightmare on Elm St still elude me. As much as I do enjoy horror, being married to someone who abjectly refuses to watch the majority of the genre means, frequently, I end up in another cinematic space. This isn’t to blame my wife entirely – horror has never been my number one genre. Yet, I remain committed to working my way through the entire canon of these long-running, fear-providing staples, as they are key texts in understanding horror as an overarching genre. Hellraiser, if not perhaps the most critically lauded of these examples, has been a pivotal part of the horror experience since the late 1980s.

Pinhead always scared me, even despite not watching the films. The looming visage of Doug Bradley’s sadomasochistic demon appears on the cover of every Hellraiser movie, bar the final two he didn’t take part in, and I remember as a teenager browsing in the ‘90s Blockbuster near home wondering what sights Pinhead might show me. The VHS cover was unsettling enough. As a child with an overactive imagination, I chose rarely to indulge in horror; besides I would no doubt have had to watch in secret from my parents. This was pre-internet and the days anything could be watched at a click of a button. Hellraiser, and Pinhead’s terrifying, come hither dark glare, has fascinated me since. Action movies were mainly my pleasure then but I always suspected Pinhead would catch up with me one day.
Last week, it happened. I opened the box (or in this case the PLEX server) and he came. And what I found was, I’ll admit, at times unexpected…
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Film, Mission Impossible, Reviews

Franchise Retrospective: MISSION: IMPOSSIBLE (1996)

Given the direction the Mission Impossible franchise has taken over the last twenty two years, all the way through to the most recent sixth outing Fallout, it is easy to forget Brian De Palma’s original but also to underestimate quite how well it launched one of Hollywood’s most impressively consistent franchises.

Mission Impossible happened just before cinema began to change. It happened just before the post-modernist transformation of Hollywood into a self-referential field of franchises that would go on to metaphorically eat themselves, in the wake of Wes Craven’s Scream and a thousand imitators.

It happened in advance of the rise of the blockbuster which did not rely on the tentpole, marquee name to keep afloat, as The Matrix sequels gave way to the first flourish of the comic-book movie rise across the 2000’s. It happened in the midst of the trend of classic properties being revisited, updated and ‘reimagined’, which began dominating the landscape, coming in the wake of successes such as The Fugitive.

Mission Impossible, quite remarkably for a picture which is now two decades old, feels as a result both uniquely rooted in the 1990’s and decidedly out of time.

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Film, Mission Impossible, Reviews

MISSION IMPOSSIBLE: FALLOUT is the most thrilling, bravura entry in the franchise yet

Given the stature and prowess of the Mission Impossible franchise, the sixth movie is not likely to bring the curtain down on this series, but were Fallout to be the swansong for Tom Cruise as Ethan Hunt, it would quite honestly be a perfect way to bow out.

Everything about Fallout has the sense of an ending. Christopher McQuarrie’s second film as writer/director does numerous things. It fully transforms Mission Impossible, in its twilight years, into his personal baby, on which he stamps his mark in a way not seen since Brian De Palma’s original 1996 adaptation of the 1960’s original TV show.

Fallout is not just a direct sequel to Rogue Nation, despite being the first Mission Impossible film to pick up where the previous one left off, but it also works to tie together from a storytelling perspective every film from Mission Impossible III onwards, while thematically reaching back to John Woo’s derided Mission Impossible II. It teaches a film like James Bond movie Spectre, which retroactively attempted to link Daniel Craig’s 007 into a string of continuity, how it’s done.

Mission Impossible: Fallout might just also boast some of the most intense, robust and powerful sequences of the entire franchise. This is doubly surprising given just how much of it doesn’t even feel like a Mission Impossible film at all.

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